Jesper Juul NEW book OUT on ! Read about or order the book. Latest blog posts Half-Real in complex Chinese: 電玩的本質 Apply for the Visual Game & Media Design program by March 1st! Víctor Navarro-Remesal’s new book “Zen and Slow Games”
Jesper Juul, Albert Dang & Kan Yang Li: "The Suicide Game". Poster at the DiGRA conference, Tokyo Japan, September 2007. August 2016: Poster, with Jason Begy, "Good Feedback for bad Players? A preliminary Study of ‘juicy’ Interface feedback". 1st International Joint Conference of DiGRA and FDG, Dundee 2016. "What is the Casual in Casual Games?"
Report for the Interreg project. Emil Lundedal Hammar, Michael S. Debus, Jesper Juul, Alessandro Canossa. Johannes Pfau, Michael Debus, Jesper Juul, Emil Lundedal Hammar, Alessandro Canossa & Magy Seif El-Nasr: "Predicting Success Factors of Video Game Titles and Companies". In Entertainment Computing – ICEC 2022, ed. Barbara Göbl et al..
Jesper Juul: "The Open and the Closed: Game of emergence and games of progression". In Computer Games and Digital Cultures Conference Proceedings, edited by Frans Mäyrä, 323-329.
Jesper Juul: The Open and the Closed - Games of Emergence and Games of ...
Yet we plow on. Jesper Juul's new book is exactly the sharp examination of failure I need to keep myself from stabbing my eyes out when I get frustrated.” — Jamin Warren, Founder, Kill Screen “In The Art of Failure, Jesper Juul explores an interesting idea and asks provocative questions.
I am Jesper Juul, a video game theorist and occasional game developer. I am an associate Professor at The Royal Danish Academy of Architecture, Design, and Conservation in Copenhagen.