Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game pipelines.
Houdini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues.
Geometry How Houdini represents geometry and how to create and edit it. Copying and instancing How to use copies (real geometry) and instances (loaded or created at render time). Heightfields and terrains How to use Houdini’s heightfield tools to generate realistic terrains. Animation How to create and keyframe animation in Houdini. Digital assets Digital assets let you create reusable nodes ...
Getting Started Foundations As a creator of 3D animation and VFX for Film, TV, Video Games and VR, you need a combination of technical and creative skills. Houdini is perfect for bringing these worlds together as you explore, create and refine your CG projects from concept to final signoff.
COMPARE Houdini products are available for studios, indies, schools and students. The following chart provides a comparison of the feature sets found in each of these products.
Houdini Apprentice is a free version of Houdini FX which can be used by students, artists and hobbyists to create personal non-commercial projects. With Houdini Apprentice, you have access to virtually all of the features of the award-winning Houdini FX to develop your skills and work on personal projects. Apprentice lets you save to disk and render out with a watermark.
The SideFX Labs tools wrap up and release common workflows and create tight integrations with software you use everyday. The tools are developed outside the regular Houdini development cycle which makes them more accessible for testing and feedback.